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Last checked: Sep 23, 2026

100 Days At Sea FAQ

Fast player answers for codes, classes, badges, beginner routes, raft building, crafting, seeds, map status and official links.

Field notes

How to use these answers

Each group is a decision you can make today, with the chapter that holds the longer route.

Use the FAQ as a door, then open the chapter

This page answers the question that stopped the run, then points at the chapter that can change the next session. A code that will not redeem, a Pearl purchase, a route that feels random, and a fight that keeps ending the trip are different problems. Start in the group that matches the stuck moment. Codes is the only page that treats a reward string as current, and the current working list is empty. Classes is where a lobby purchase gets compared before the Pearls are spent. Map and regions is a captain's log, not a coordinate poster. Bosses and raids is the preparation check before another attempt at the same fight.

Why copied code lists stay off this wiki

Players search codes because a free reward would smooth the first raft, the first weapon, or the first class. That demand is why identical strings spread across unrelated sites before anyone records a reward screen. This guide accepts a value only when the Roblox game page, the Stranded Devs group, or the in-game redemption UI shows the exact text and the exact payout. SEAADVENTURE, STRANDEDDEVS, and similar guesses stay in the unaccepted pile. A failure can mean the string was never real, the event ended, the account already redeemed it, or one character was mistyped. If you test something yourself, write the exact message the game prints. That note belongs on the codes page and in feedback. A screenshot of someone else's list does not move a value onto the working list. Indonesian and Vietnamese search phrases for the same game still land on this same answer: no separate verified list exists for those queries.

Class questions are spending questions

Most best-class searches are really asking which problem to solve first. The class chapter tracks a community roster with reported Pearl prices and starter tools, from early rows such as Sailor, Survivor, Medic, and Crewmate through later combat, economy, and special rows. Survivor is the lead when hunger, oxygen, or chip damage ends runs. Medic is the lead when you need a medkit-style item to test. Crewmate, Cowboy, Soldier, and Sharpshooter are the gun leads. Swordsman, Hero, and Battle Buku are the melee leads. Merchant, Millionaire, and Treasure Hunter are the economy leads. None of those sentences is a ranking. Open Classes, match the row to the death you keep seeing, and read the lobby menu before you pay. Starter tools still need that menu check, which is why this FAQ refuses a tier list. After you pick a tool family, the weapons chapter explains how to test it before a raid.

Badges are milestones, and routes are still logs

Badge questions can be firmer than route questions because Roblox publishes names, icons, descriptions, and award counts. The public rescue badge supports Day 100 as a milestone. It does not hand over the raft layout, the island order, or the fight sequence that gets a crew there. Use Badges to choose a goal, then use the beginner guide and the walkthrough to turn that goal into a sequence you can play. Award counts are a public rarity signal. They are not proof of a hidden switch, a coordinate, or a required class. If a badge description names a boss or a region, that name becomes an objective on the map and bosses pages. The steps between your raft and that objective stay in your own notes until screenshots repeat.

Map and seed searches want a safer start

There is no accepted coordinate chart on this site, and there is no accepted best-seed list. Sea exploration, islands, raft building, and enemies are safe high-level facts from the game page. Everything more specific is a route habit: day number, island or region name, enemies, resources, badge popups, and whether a second run showed the same order. Public badges support real objectives, including a Volcano unlock, the Ice Biome, three Rival Rigs in one session, a UFO repair, and a mothership puzzle. They do not draw the path between those objectives. A seed claim needs a visible seed box and two matching runs before it is more than a rumor. Keep that test on Seeds and keep the journal on Map. Leave the raft only after the raft chapter would call the base stable enough to return to.

Bosses, medkits, companions, and revive

A boss question is usually a death question. Public badge text names Lord of Lava, a Volcano unlock that uses three golems, a Corruption Dungeon boss, Ghost Galleon, a Squid Boss, and an Ice Biome boss. Those are objectives. Attack patterns, health pools, and drop tables are not published here without a reward screen. Before another attempt, Bosses asks for a tested weapon, a health margin, raft safety, and a way back. Healing is the other half of that plan. Medic is the class lead for a medkit, and bandage-style items belong on the items watchlist until a use test shows what they restore. Practice revive in a safe multiplayer spot and record the prompt, the hold time, any item cost, and the health you stand up with. That drill lives on Healing and revive. Companions get the same treatment: a follow prompt is a lead, and Companions is the checklist for whether the helper fights, heals, carries, or disappears after a reset.

Raft, crafting, and the first ten days

Early questions about recipes usually want permission to stop guessing material counts. This wiki will not invent a recipe table. The safe order is resources, a raft you can return to, defenses and a tested weapon, then longer exploration. Crafting keeps that priority list. The opening checkpoint is the beginner guide, and the longer early-game argument is the Day 1 to Day 10 decision tree. Learn the UI, collect near the raft, and skip risky fights until the base and a weapon are real. Cooking shows up in public badge language, including the Volcano golem objective, but a badge title is not a recipe card. When a workstation finally shows amounts, those amounts can replace the priority list. Until then, the priority list is the guide.

Discord, Trello, and pages that ask for trust

An invite or a board is official here only when the Roblox game page, the Stranded Devs group, or the game client links it. Official links is the hub for the game page and the group. Random Discord invites and unlabeled Trello boards stay off the list, even when they use the game's name. This site is a fan-made guide and is not affiliated with Roblox or Stranded Devs. If an answer says a topic is under review, the next useful step is a screenshot or a repeatable playtest, sent through the feedback channel, not a guessed mechanic. Avoid anything that asks for a Roblox password, a browser extension, or a download outside the Roblox client. The same rule covers update rumors: a date or a patch note counts when it is posted on a source already listed on the official links page.

Guide

Start with your question

Answer groups

9

Codes, classes, badges, survival and source safety

Working codes

None confirmed

No copied code list is treated as working

Guidebook index

Active

Seeds, revive, map and bosses point into strategy chapters

Guide

Codes

Short answers first. Deeper mechanics stay linked to their guide pages.

Are there working 100 Days At Sea codes?

Verified working codes: none yet. The Roblox page has shown code-related wording, but this wiki has not accepted any exact code value as working.

Why do other sites show 100 Days At Sea working-code lists?

Copied code lists spread quickly, and many values are repeated before anyone checks the reward. This wiki keeps those claims off the working list until a player can confirm the reward or an official source names the code.

Are SEAADVENTURE or STRANDEDDEVS verified?

No. Treat SEAADVENTURE, STRANDEDDEVS and similar values as unaccepted claims unless an official source or in-game reward check confirms the exact value.

Where should I check for new codes?

Start with the Roblox game page, Stranded Devs public group and any in-game code or rewards UI. Avoid account-risk downloads, browser extensions and pages asking for Roblox credentials.

What do kode 100 hari di laut and code 100 ngay tren bien mean?

They are Indonesian and Vietnamese search phrases for 100 Days At Sea codes. They do not point to a separate verified code list. The current answer is still: no working code value is confirmed yet, and copied values stay out of the working list.

Why might a 100 Days At Sea code not work?

It may be unaccepted, expired, mistyped, event-limited, server-gated or already redeemed. If you test a value, record the exact reward or error before sharing it as useful.

Guide

Classes

Short answers first. Deeper mechanics stay linked to their guide pages.

What is the best class in 100 Days At Sea?

No best-class answer is ready yet. Use the class page to compare reported costs, starter items and role notes, then wait for player testing before trusting any tier ranking.

How do you get more classes in 100 Days At Sea?

The unlock path still needs class-menu screenshots. Check the class menu in-game for Pearl costs, locked rows and starter tools before spending resources.

Are class costs and starter tools verified?

They are reported rows, not final official data. Use them as a checklist for what to check in the class menu.

Can community class tiers be used?

Use them only as opinions to compare. This wiki does not publish a tier list until class perks, unlocks and roles have enough player testing.

Guide

Badges

Short answers first. Deeper mechanics stay linked to their guide pages.

Are 100 Days At Sea badges public?

Yes. Roblox public badge data is available for the game universe, including badge names, icons, descriptions and public counts.

Does badge data prove exact routes?

No. Badge data is useful for goals and milestones, but it does not tell you the exact route, coordinates, fight strategy or hidden requirement.

What does a Day 100 badge mean?

The public Rescued badge says Get to day 100. It supports Day 100 as a milestone, not a full strategy by itself.

Which badges are rare?

Use awarded count and win rate as public rarity signals. The rare-badge section helps you choose goals, not guaranteed unlock routes.

Guide

Beginner survival

Short answers first. Deeper mechanics stay linked to their guide pages.

How do you play 100 Days At Sea?

Start with the core survival loop: collect resources, use the harpoon/resource flow where available, build a raft base, add defenses and prepare weapons before pushing into riskier exploration.

What should I do on Day 1?

Use Day 1 to learn the UI, grab early resources, start the raft/base loop and avoid risky fights until your raft and weapons are ready.

How do I survive the first 10 days?

Prioritize resources, raft stability, defenses, weapons and cautious exploration. Treat the first 10 days as a survival setup window, not a speedrun.

Is there a noob to pro route?

Not as a full route yet. The beginner guide covers a safe early path and will only add a full noob-to-pro route after more gameplay screenshots are recorded.

Guide

Raft and crafting

Short answers first. Deeper mechanics stay linked to their guide pages.

What should beginners craft first in 100 Days At Sea?

Use priorities instead of guessed recipes: resources first, raft base second, defenses and weapons third, then exploration preparation.

Are crafting recipes verified?

No full recipe table is ready yet. Recipe names, material counts and workstation rules need visible in-game UI before they become rows.

Is raft building confirmed?

Raft/base building, structures and defenses are part of the game's public survival framing. Exact build steps and material counts still need gameplay screenshots.

Are cooking and weapons confirmed?

Weapons are part of the public gameplay framing, and public badge data includes a cooking/chowder concept. Exact recipes and weapon stats are not listed until checked.

Guide

Seeds and maps

Short answers first. Deeper mechanics stay linked to their guide pages.

Does 100 Days At Sea support seeds?

Short answer: do not build a run around seeds yet. Strategy note: treat seed talk as route logging, not a magic code. Before trusting a seed, look for an actual seed input, repeat the same value across sessions, and compare island order. Read next: /map for route notes. Evidence status: community lead, gameplay check needed.

Is there a best 100 Days At Sea seed?

Short answer: no best-seed list is accepted here. Strategy note: fake best-seed posts are usually less useful than your own captain's log: Day, island, resource, enemy, screenshot. Read next: /map. Evidence status: unverified unless a seed input and repeat test are shown.

How would custom seeds be verified?

Short answer: first prove the input exists. Strategy note: enter the same value twice, record the first 10 days, then check whether islands, enemies and resources repeat. Read next: Map, Regions, and Route Notes. Evidence status: manual gameplay test needed.

Where should seed questions go for now?

Short answer: use the map chapter, not a seed-code list. Strategy note: players searching seeds usually want safer routes, resource starts and island order. The map chapter explains how to record that without trusting fake seed claims. Evidence status: guidebook route lead.

Is there a verified 100 Days At Sea map?

Short answer: use route notes, not a fake coordinate map. Strategy note: the game is about sea exploration, islands and raft survival, so the best current map habit is to log Day, island, danger, resource and return path. Read next: /map. Evidence status: official high-level plus community route leads.

How many islands are in 100 Days At Sea?

Short answer: do not trust an island count without screenshots. Strategy note: treat islands as a route journal first: record order, resources, enemies, badge popups and whether the route repeats. Read next: /map#islands. Evidence status: official high-level, exact count needs gameplay proof.

Are Ice Region, Rival Rigs or Radio Towers confirmed?

Short answer: they are strong community/video leads, not coordinate facts. Strategy note: prepare like they are dangerous route targets: bring weapons, healing, raft safety and screenshots. Read next: /map#ice-region, /map#rival-rigs and /map#radio-towers. Evidence status: YouTube/community lead.

Why not publish map routes now?

Short answer: bad routes kill runs. Strategy note: publish route habits first, then exact routes after multiple runs or reliable video comparisons. Read next: /walkthrough for full-run route structure. Evidence status: route notes now, coordinates later.

Guide

Bosses, companions, medkit and revive

Short answers first. Deeper mechanics stay linked to their guide pages.

Are bosses verified in 100 Days At Sea?

Short answer: boss and raid leads are strong enough for a preparation chapter. Strategy note: treat Fire Golems, Lord of Lava, Magma Chest and Magma Staff as Volcano-chain leads until reward screens and fight details are checked. Read next: /bosses. Evidence status: video walkthrough / community lead.

Are companions verified in 100 Days At Sea?

Short answer: companions deserve a test checklist, not a blank answer. Strategy note: record whether a unit follows, fights, heals, carries, persists or has an interaction prompt. Read next: /companions. Evidence status: editorial/community lead, behavior needs gameplay checks.

How do you revive someone in 100 Days At Sea?

Short answer: test revive in a safe multiplayer setup before you need it in a panic. Strategy note: check prompt, hold time, item cost, time limit and revive health; until then, stay close to the raft when low. Read next: /how-to/revive. Evidence status: manual co-op check needed.

Is there a medkit in 100 Days At Sea?

Short answer: Medic/class data points to a Medkit lead, but behavior still needs a use test. Strategy note: save any medkit, bandage or heal item for raids or low-health returns, then record where it appeared and what it restored. Read next: /how-to/revive and /items. Evidence status: editorial lead plus gameplay check.

Where will revive and medkit answers be verified?

Short answer: the Healing, Medkit, and Revive chapter now holds the strategy. Strategy note: pair support classes, healing items and team revive tests with boss/raid prep. Read next: /how-to/revive, then /bosses. Evidence status: guidebook chapter, noindex until stronger proof.

Guide

Sources and safety

Short answers first. Deeper mechanics stay linked to their guide pages.

Is this 100 Days At Sea wiki official?

This is a fan-made guide and is not affiliated with Roblox, Stranded Devs, or any official brand.

Why are some topics under review?

Some topics need a screenshot, clean public source or repeatable playtest before they deserve a full guide page.

Guide

Videos to compare

Public YouTube videos that can help players compare routes. The wiki does not copy video scripts or turn one video into final facts.

Public YouTube video

100 Days At Sea ALL BOSSES & RAIDS - ROBLOX [4K60FPS]

HorrorJackStar

Public YouTube videobosses

100 Days At Sea ALL BOSSES & RAIDS - ROBLOX [4K60FPS]

HorrorJackStar

Target: /faqOpen YouTube

Use this public video to compare route ideas. The player loads only after a click.

Public YouTube video

100 Days at Sea Ice Region Update

DustPlays

Public YouTube videoice region

100 Days at Sea Ice Region Update

DustPlays

Target: /faqOpen YouTube

Use this public video to compare route ideas. The player loads only after a click.

Public YouTube video

100 Days At Sea - ALL Rival Rigs Locations & New Updates - Roblox

AnyaRoblox

Public YouTube videorival rigs

100 Days At Sea - ALL Rival Rigs Locations & New Updates - Roblox

AnyaRoblox

Target: /faqOpen YouTube

Use this public video to compare route ideas. The player loads only after a click.

Guide

Sources and safety

Source note

FAQ answers are kept short so players can decide what to do next. Codes, Discord, Trello, recipes, seeds, revive and boss claims stay conservative until the source is strong enough.