Are there working 100 Days At Sea codes?
Verified working codes: none yet. The Roblox page has shown code-related wording, but this wiki has not accepted any exact code value as working.
Fast player answers for codes, classes, badges, beginner routes, raft building, crafting, seeds, map status and official links.
Guide
Answer groups
9
Codes, classes, badges, survival and source safety
Working codes
None confirmed
No copied code list is treated as working
Guidebook index
Active
Seeds, revive, map and bosses point into strategy chapters
Last checked
August 14, 2026
Short answers reviewed
Guide
Short answers first. Deeper mechanics stay linked to their guide pages.
Verified working codes: none yet. The Roblox page has shown code-related wording, but this wiki has not accepted any exact code value as working.
Copied code lists spread quickly, and many values are repeated before anyone checks the reward. This wiki keeps those claims off the working list until a player can confirm the reward or an official source names the code.
No. Treat SEAADVENTURE, STRANDEDDEVS and similar values as unaccepted claims unless an official source or in-game reward check confirms the exact value.
Start with the Roblox game page, Stranded Devs public group and any in-game code or rewards UI. Avoid account-risk downloads, browser extensions and pages asking for Roblox credentials.
They are Indonesian and Vietnamese search phrases for 100 Days At Sea codes. They do not point to a separate verified code list. The current answer is still: no working code value is confirmed yet, and copied values stay out of the working list.
It may be unaccepted, expired, mistyped, event-limited, server-gated or already redeemed. If you test a value, record the exact reward or error before sharing it as useful.
Guide
Short answers first. Deeper mechanics stay linked to their guide pages.
No best-class answer is ready yet. Use the class page to compare reported costs, starter items and role notes, then wait for player testing before trusting any tier ranking.
The unlock path still needs class-menu screenshots. Check the class menu in-game for Pearl costs, locked rows and starter tools before spending resources.
They are reported rows, not final official data. Use them as a checklist for what to check in the class menu.
Use them only as opinions to compare. This wiki does not publish a tier list until class perks, unlocks and roles have enough player testing.
Guide
Short answers first. Deeper mechanics stay linked to their guide pages.
Yes. Roblox public badge data is available for the game universe, including badge names, icons, descriptions and public counts.
No. Badge data is useful for goals and milestones, but it does not tell you the exact route, coordinates, fight strategy or hidden requirement.
The public Rescued badge says Get to day 100. It supports Day 100 as a milestone, not a full strategy by itself.
Use awarded count and win rate as public rarity signals. The rare-badge section helps you choose goals, not guaranteed unlock routes.
Guide
Short answers first. Deeper mechanics stay linked to their guide pages.
Start with the core survival loop: collect resources, use the harpoon/resource flow where available, build a raft base, add defenses and prepare weapons before pushing into riskier exploration.
Use Day 1 to learn the UI, grab early resources, start the raft/base loop and avoid risky fights until your raft and weapons are ready.
Prioritize resources, raft stability, defenses, weapons and cautious exploration. Treat the first 10 days as a survival setup window, not a speedrun.
Not as a full route yet. The beginner guide covers a safe early path and will only add a full noob-to-pro route after more gameplay screenshots are recorded.
Guide
Short answers first. Deeper mechanics stay linked to their guide pages.
Use priorities instead of guessed recipes: resources first, raft base second, defenses and weapons third, then exploration preparation.
No full recipe table is ready yet. Recipe names, material counts and workstation rules need visible in-game UI before they become rows.
Raft/base building, structures and defenses are part of the game's public survival framing. Exact build steps and material counts still need gameplay screenshots.
Weapons are part of the public gameplay framing, and public badge data includes a cooking/chowder concept. Exact recipes and weapon stats are not listed until checked.
Guide
Short answers first. Deeper mechanics stay linked to their guide pages.
Short answer: do not build a run around seeds yet. Strategy note: treat seed talk as route logging, not a magic code. Before trusting a seed, look for an actual seed input, repeat the same value across sessions, and compare island order. Read next: /map for route notes. Evidence status: community lead, gameplay check needed.
Short answer: no best-seed list is accepted here. Strategy note: fake best-seed posts are usually less useful than your own captain's log: Day, island, resource, enemy, screenshot. Read next: /map. Evidence status: unverified unless a seed input and repeat test are shown.
Short answer: first prove the input exists. Strategy note: enter the same value twice, record the first 10 days, then check whether islands, enemies and resources repeat. Read next: Map, Regions, and Route Notes. Evidence status: manual gameplay test needed.
Short answer: use the map chapter, not a seed-code list. Strategy note: players searching seeds usually want safer routes, resource starts and island order. The map chapter explains how to record that without trusting fake seed claims. Evidence status: guidebook route lead.
Short answer: use route notes, not a fake coordinate map. Strategy note: the game is about sea exploration, islands and raft survival, so the best current map habit is to log Day, island, danger, resource and return path. Read next: /map. Evidence status: official high-level plus community route leads.
Short answer: do not trust an island count without screenshots. Strategy note: treat islands as a route journal first: record order, resources, enemies, badge popups and whether the route repeats. Read next: /map#islands. Evidence status: official high-level, exact count needs gameplay proof.
Short answer: they are strong community/video leads, not coordinate facts. Strategy note: prepare like they are dangerous route targets: bring weapons, healing, raft safety and screenshots. Read next: /map#ice-region, /map#rival-rigs and /map#radio-towers. Evidence status: YouTube/community lead.
Short answer: bad routes kill runs. Strategy note: publish route habits first, then exact routes after multiple runs or reliable video comparisons. Read next: /walkthrough for full-run route structure. Evidence status: route notes now, coordinates later.
Guide
Short answers first. Deeper mechanics stay linked to their guide pages.
Short answer: boss and raid leads are strong enough for a preparation chapter. Strategy note: treat Fire Golems, Lord of Lava, Magma Chest and Magma Staff as Volcano-chain leads until reward screens and fight details are checked. Read next: /bosses. Evidence status: video walkthrough / community lead.
Short answer: companions deserve a test checklist, not a blank answer. Strategy note: record whether a unit follows, fights, heals, carries, persists or has an interaction prompt. Read next: /companions. Evidence status: editorial/community lead, behavior needs gameplay checks.
Short answer: test revive in a safe multiplayer setup before you need it in a panic. Strategy note: check prompt, hold time, item cost, time limit and revive health; until then, stay close to the raft when low. Read next: /how-to/revive. Evidence status: manual co-op check needed.
Short answer: Medic/class data points to a Medkit lead, but behavior still needs a use test. Strategy note: save any medkit, bandage or heal item for raids or low-health returns, then record where it appeared and what it restored. Read next: /how-to/revive and /items. Evidence status: editorial lead plus gameplay check.
Short answer: the Healing, Medkit, and Revive chapter now holds the strategy. Strategy note: pair support classes, healing items and team revive tests with boss/raid prep. Read next: /how-to/revive, then /bosses. Evidence status: guidebook chapter, noindex until stronger proof.
Guide
Short answers first. Deeper mechanics stay linked to their guide pages.
No official invite is listed here yet. Treat a Discord as official only if it is linked from the Roblox page, Stranded Devs group or in-game.
No official Trello is listed here yet. Random boards should not be treated as official.
Use the official links page for the recorded Roblox game page and Stranded Devs group entry.
Guide
Short answers first. Deeper mechanics stay linked to their guide pages.
This is a fan-made guide and is not affiliated with Roblox, Stranded Devs, or any official brand.
Some topics need a screenshot, clean public source or repeatable playtest before they deserve a full guide page.
Guide
Public YouTube videos that can help players compare routes. The wiki does not copy video scripts or turn one video into final facts.
HorrorJackStar
HorrorJackStar
Use this public video to compare route ideas. The player loads only after a click.
DustPlays
DustPlays
Use this public video to compare route ideas. The player loads only after a click.
AnyaRoblox
AnyaRoblox
Use this public video to compare route ideas. The player loads only after a click.
Guide
Source note
FAQ answers are kept short so players can decide what to do next. Codes, Discord, Trello, recipes, seeds, revive and boss claims stay conservative until the source is strong enough.